Hands-On with Ninja Gaiden 4: Why This Bloody Reboot is More Fun Than It Looks

Get ready, action fans! Ninja Gaiden is making a comeback, and we got an early look at the highly anticipated Ninja Gaiden 4 during a recent event. While its initial dark and gritty look might feel familiar, spending time with the game and talking to the developers revealed something surprising: this isn’t just another brooding action title. It’s an incredibly fun, over-the-top, hack-and-slash adventure that brings back the series’ intense combat with a fresh, slightly goofy twist. If you’ve been curious about where the legendary ninja series is heading, read on – you might just find something to get excited about.

A New Beginning for the Raven Clan

Despite the ‘4’ in its name, Ninja Gaiden 4 acts as a fresh start for the franchise. You step into the shoes of Yakumo, a new ninja hero hailing from the Raven Clan. Your mission? To save Tokyo from a creeping corruption that’s turning the city into a dangerous battlefield.

At its heart, the game is a pure hack-and-slash beat ’em up, but cranked up to eleven. Yakumo is a master of multiple weapons, from razor-sharp swords for close-quarters combat to throwing knives for ranged attacks. He also has access to unique abilities, like a brief transformation into a demonic raven for quick bursts of power and mobility, letting you dart around enemies or cover distances instantly.

Intense Combat Where Every Move Counts

Diving into the demo meant navigating ruined city streets, constantly facing off against hordes of cybernetic demons. The combat is fast-paced and fluid, allowing you to chain attacks together to create visually stunning and powerful combos. It feels incredibly satisfying to master the rhythm of strikes and special moves.

One small but significant feature that stood out was the ‘air recovery’ ability. In many action games, getting hit into the air means you’re momentarily helpless until you land. Here, a quick button tap lets you right yourself mid-air, instantly getting you back into the fight. It’s a small detail, but in a game this fast, it’s a lifesaver that keeps the action flowing without frustrating interruptions. You’ll also encounter helpful allies along the way, including one instantly recognizable voice actor (Mass Effect fans, you know who we mean!), who offer tips and even power-ups to aid your journey.

Ninja Gaiden 4 screenshot shows new protagonist Yakumo facing a demon enemy.Ninja Gaiden 4 screenshot shows new protagonist Yakumo facing a demon enemy.

The Wild Side: Embracing Over-the-Top Gore

Now, let’s talk about the violence. Ninja Gaiden 4 is bloody. Like, really bloody. Once you’ve worn down an enemy, you have multiple options for finishing them off, often involving some incredibly brutal dismemberment. It sounds intense, but the execution is so over-the-top, so cartoonishly violent, that it actually loops back around to being absurd and even funny. Watching limbs fly with such exaggerated flair in the middle of a serious-looking ruined city was genuinely surprising and brought a moment of levity to the intense action.

We asked the developers if this tension between the serious tone of the world and the goofy violence was intentional. According to Yuji Nakao, the game’s producer and director at PlatinumGames, it absolutely is. He explained that while Ninja Gaiden is known for violence, they didn’t want it to become purely grotesque to the point where players would get tired of it. The absurdity keeps it fresh and entertaining.

The Power of Collaboration: Team Ninja Meets PlatinumGames

A major factor behind this unique tone is the partnership between Team Ninja, the veterans of the Ninja Gaiden series, and PlatinumGames, the studio behind beloved high-octane action titles like Bayonetta. PlatinumGames is renowned for their stylish, often bombastic approach to action, and their influence is clearly visible here.

Masakazu Hirayama, producer and director at Team Ninja, shared that they specifically wanted to inject PlatinumGames’ “unique style approach to the action genre” into the series. If you’re familiar with the campy, fun energy of Bayonetta, you can definitely see elements of that bleeding into Ninja Gaiden 4‘s over-the-top moments.

Appealing to Everyone: Bridging Generations of Gamers

It’s been over a decade since the last main Ninja Gaiden game, not counting ports or spin-offs. In that time, a whole new generation of gamers has grown up, many of whom might be more familiar with PlatinumGames’ work like Bayonetta or Nier: Automata than classic Ninja Gaiden. Meanwhile, older fans still hold fond memories of Ryu Hayabusa (good news: he’s confirmed to be playable!).

The collaboration between the two studios feels like a conscious effort to bridge this gap. By blending the intense, precise action Ninja Gaiden is known for with the stylish, slightly wild energy of PlatinumGames, Ninja Gaiden 4 seems poised to appeal to both longtime fans seeking the familiar ninja challenge and newcomers looking for exhilarating, over-the-top action. The developers highlighted how the new protagonist Yakumo’s diverse toolset opens up exciting new possibilities for combat.

A Surprising Reboot Worth Watching

Honestly, walking into the demo, I was a bit skeptical. The look felt a little dated at first glance. But my doubts were quickly sliced away by the sheer fun of the gameplay. The intense combat, combined with the unexpected humor found in its extreme violence, created an experience that was both challenging and genuinely entertaining. Ninja Gaiden 4 takes itself seriously in its core action, but it’s hiding a surprisingly fun, goofy center thanks to that PlatinumGames touch.

Ninja Gaiden 4 is scheduled to release on Xbox, PlayStation, and PC on October 21st. Based on this first look, it’s shaping up to be a bloody, stylish, and surprisingly fun return for the legendary ninja series.